Class and Object

Class: A class in C++ is the building block, that leads to Object-Oriented programming. It is a user-defined data type, which holds its own data members and member functions, which can be accessed and used by creating an instance of that class. A C++ class is like a blueprint for an object.
For Example: Consider the Class of Cars. There may be many cars with different names and brand but all of them will share some common properties like all of them will have 4 wheels, Speed Limit, Mileage range etc. So here, Car is the class and wheels, speed limits, mileage are their properties.

  • A Class is a user defined data-type which has data members and member functions.
  • Data members are the data variables and member functions are the functions used to manipulate these variables and together these data members and member functions defines the properties and behavior of the objects in a Class.
  • In the above example of class Car, the data member will be speed limit, mileage etc and member functions can be apply brakes, increase speed etc.

An Object is an instance of a Class. When a class is defined, no memory is allocated but when it is instantiated (i.e. an object is created) memory is allocated.

Defining Class and Declaring Objects

A class is defined in C++ using keyword class followed by the name of class. The body of class is defined inside the curly brackets and terminated by a semicolon at the end.


 

Declaring Objects: When a class is defined, only the specification for the object is defined; no memory or storage is allocated. To use the data and access functions defined in the class, you need to create objects.

Syntax:

ClassName ObjectName;

 

Example

class Room {
    public:
        double length;
        double breadth;
        double height;   

        double calculateArea(){   
            return length * breadth;
        }

        double calculateVolume(){   
            return length * breadth * height;
        }

}; 

Here, we defined a class  named Room.

The variables length, breadth, and height declared inside the class are known as data members. And, the functions  calculateArea() and calculateVolume() are known as member functions of a class.

  

Access Data Members and Member Functions

We can access the data members and member functions of a class by using a . (dot) operator. For example,

room2.calculateArea();

This will call the calculateArea() function inside the Room class for object room2.

 

Example: Object and Class

 

#include <iostream>
using namespace std;

// create a class
class Room {

   public:
    double length;
    double breadth;
    double height;

    double calculateArea() {
        return length * breadth;
    }

    double calculateVolume() {
        return length * breadth * height;
    }
};

int main() {

    // create object of Room class
    Room room1;

    // assign values to data members
    room1.length = 22.5;
    room1.breadth = 30.5;
    room1.height = 29.2;

    // calculate and display the area and volume of the room
    cout << "Area of Room =  " << room1.calculateArea() << endl;
    cout << "Volume of Room =  " << room1.calculateVolume() << endl;

    return 0;

Output



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